Tag Archive: HBAO+

NVIDIA HBAO+ source code, now on GitHUb

NVIDIA HBAO+ source code, now on GitHUb By Brian Burke of NVIDIA In 2015 we started releasing source code for GameWorks libraries on GitHUB. We continued that at GDC 2016. As promised at GDC, we recently made source code for HairWorks was made available on GitHUB.    Today you can grab source code for HBAO+ on GitHUB. …

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Assassin’s Creed IV: Black Flag Video Game Review

Assassin’s Creed IV: Black Flag is powered by a wide range of NVIDIA technologies that allow it to deliver striking graphics and an exhilarating gaming experience. In addition to using long-standing NVIDIA technologies like FXAA and TXAA to improve image quality, it also leverages newer technologies like NVIDIA HBAO+, God Rays, and Percentage-Closer Soft Shadows (PCSS) to enhance the game’s overall atmosphere. Combined with rich object detail and being the first game to ever launch with 4K textures, Assassin’s Creed IV Black Flag takes advantage of the best graphics technologies and architectural features available in GeForce GTX 700-series graphics cards.

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