DX11: Lord of the Rings Shadow of Mordor
Being one of the most recent releases of big magnitude, Lord of the Rings: Shadow of Mordor was the perfect game to start our gaming benchmarks. Lord of the Rings is a fairly demanding game, but it is well optimized to be stable and playable at different configurations. Featuring a modified version of the LichTech Jupiter EX engine, Shadow of Mordor should give us some insight as to how the GeForce GTX 960 will perform with upcoming titles in 2015.
Lord of the Rings – Shadow of Mordor Benchmark Settings
- Graphical Quality: Ultra Preset.
I believe we are starting to see a trend here. There were a couple of runs in which the GeForce GTX 770 and the GeForce GTX 960 were indistinguishable from each other. However, the AMD cards are not that far away from their NVIDIA counter parts. Higher resolutions and more defined textures is definitely not on par with low memory bandwidth. The AMD R9 280x features a 392-bit memory interface, which triples that of the GeForce GTX 960. At 1440p, Shadow of Mordor is almost unplayable with the GeForce GTX 960, unless you are willing to lower higher textures and turn off Anti Aliasing.