«

»

HIS Radeon R9 270X IceQ X2 Video Card Review

PAGE INDEX

<< PREVIOUS            NEXT >>

Video Card Testing Methodology

The Microsoft DirectX-11 graphics API is native to the Microsoft Windows 7 Operating System, and will be the primary O/S for our test platform. DX11 is also available as a Microsoft Update for the Windows Vista O/S, so our test results apply to both versions of the Operating System.

HIS_R9_270X_IceQ_X2_Turbo_Boost_2GB_GPU-Z In each benchmark test there is one ‘cache run’ that is conducted, followed by five recorded test runs. Results are collected at each setting with the highest and lowest results discarded. The remaining three results are averaged, and displayed in the performance charts on the following pages.

A combination of synthetic and video game benchmark tests have been used in this article to illustrate relative performance among graphics solutions. Our benchmark frame rate results are not intended to represent real-world graphics performance, as this experience would change based on supporting hardware and the perception of individuals playing the video game.

Test System

  • Motherboard: MSI Z77A-G45 Gaming
  • System Memory: 8GB Corsair DDR3 1600MHz
  • Processor: Intel Core i7 2600k 3.4GHz
  • Disk Drive 1: 120GB Kingston HyperX 3K SSD
  • Disk Drive 2: 1TB Seagate 7200 SATA HDD
  • PSU: Corsair HX750w (model: CMPSU-750HX)
  • Operating System: Windows 7 Ultimate x64

DirectX-11 Benchmark Applications

  • 3DMark11 Professional Edition by Futuremark
    • Settings: Performance Level Preset, 1280×720, 1x AA, Trilinear Filtering, Tessellation level 5)
  • Aliens vs Predator Benchmark 1.0
    • Settings: Very High Quality, 4x AA, 16x AF, SSAO, Tessellation, Advanced Shadows
  • Lost Planet 2 Benchmark 1.0
    • Settings: Benchmark B, 32xCSAA, High Shadow Detail, High Texture, High Render, High DirectX 11 Features
  • Unigine Heaven Benchmark 4.0
    • Settings: DirectX 11, Ultra Quality, Extreme Tessellation, 8x AA
  • BattleField 3
    • Settings: Ultra Quality, 4x MSAA, AA Post High, 16x AF 120s Fraps scene (Operation Swordbreaker)
  • BattleField 4 BETA
    • Settings: Ultra Quality, 4x MSAA, Terrain Ultra, AA Post High ,HBAO – 120s Fraps (Multiplayer Conquest Large: Objective A to C via water and round back to A on foot)
  • Metro 2033 Benchmark
    • Settings: Very-High Quality, 4x AA, 16x AF, Tessellation, PhysX Disabled – 120s Fraps (Chase Scene)
  • Project Cars (Alpha Build 577)
    • Settings: DirectX-11, Ultra Quality, SMAA S2X, 16x AF, Texture Resolution High, World Detail High – 120s Fraps (1 Lap Milan Classic Formula B)

PCI-Express Graphics Cards

Graphics Card GeForce GTX560Ti HIS R9 270X Radeon HD7950 GeForce GTX770 HIS R9 280X
GPU Cores 384 1280 1792 1536 2048
Core Clock (MHz) 950 1050 900 1046 1000
Shader Clock (MHz) 1900 1140 Boost N/A 1085 Boost 1050 Boost
Memory Clock (MHz) 1050 1400 1250 1752 1500
Memory Amount 1024MB GDDR5 2048MB GDDR5 3072MB GDDR5 2048MB GDDR5 3072MB GDDR5
Memory Interface 256-bit 256-bit 384-bit 256-bit 384-bit
  • NVIDIA GeForce GTX 560Ti (950 MHz GPU/1050 MHz vRAM – Forceware 331.40)
  • HIS Radeon R9 270X (1050 MHz GPU/1140 MHz Boost/1400 MHz vRAM – AMD Catalyst 13.11)
  • AMD Radeon HD7950 (900 MHz GPU/1250 MHz vRAM – AMD Catalyst 13.11)
  • NVIDIA GeForce GTX 770 (1046 MHz GPU/1085 MHz Boost/1752 MHz vRAM – Forceware 331.40)
  • MSI Radeon R9 280X GAMING (1000 MHz GPU/1050 MHz Boost/1500 MHz vRAM – Catalyst 13.11)


SKIP TO PAGE:

<< PREVIOUS            NEXT >>

Leave a Reply

Your email address will not be published. Required fields are marked *

CAPTCHA Image

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>