Lost Planet 2
Capcom provides a stand-alone benchmark tool for Lost Planet 2. Reviewers love stand alone benchmarks, and users should, too, since they allow the evaluation of a system without the trouble and expense of purchasing and configuring the actual game. Lost Planet 2 takes place on E.D.N. III, the same planet in the original Lost Planet game, but ten years later. The snow has melted and somehow giant tropical jungles have grown to fill the landscape.
Lost Planet 2 takes advantage of DX11 features including tessellation and displacement mapping on water, level bosses, and player characters. In addition, soft body compute shaders are used on ‘Boss’ characters, and wave simulation is performed using DirectCompute. These cutting edge features make for an excellent benchmark for top-of-the-line consumer GPUs. There are two parts to the benchmark: Test A, which is a semi-random script that’s a good example of normal game play, and Test B, which is a deterministic script that places a significantly heavier load on the card being tested.
That’s it for the benchmarks. Now let’s take a look at temperatures and power consumption.