«

»

MSI Radeon R9 270X GAMING Video Card Review

PAGE INDEX

<< PREVIOUS            NEXT >>

DX11: Batman Arkham City

Batman: Arkham City is a 3d-person action game that adheres to story line previously set forth in Batman: Arkham Asylum, which launched for game consoles and PC back in 2009. Based on an updated Unreal Engine 3 game engine, Batman: Arkham City enjoys DirectX 11 graphics which uses multi-threaded rendering to produce life-like tessellation effects. While gaming console versions of Batman: Arkham City deliver high-definition graphics at either 720p or 1080i, you’ll only get the high-quality graphics and special effects on PC.

In an age when developers give game consoles priority over PC, it’s becoming difficult to find games that show off the stunning visual effects and lifelike quality possible from modern graphics cards. Fortunately Batman: Arkham City is a game that does amazingly well on both platforms, while at the same time making it possible to cripple the most advanced graphics card on the planet by offering extremely demanding NVIDIA 32x CSAA and full PhysX capability. Also available to PC users (with NVIDIA graphics) is FXAA, a shader based image filter that achieves similar results to MSAA yet requires less memory and processing power.

Batman: Arkham City offers varying levels of PhysX effects, each with its own set of hardware requirements. You can turn PhysX off, or enable ‘Normal levels which introduce GPU-accelerated PhysX elements such as Debris Particles, Volumetric Smoke, and Destructible Environments into the game, while the ‘High’ setting adds real-time cloth and paper simulation. Particles exist everywhere in real life, and this PhysX effect is seen in many aspects of game to add back that same sense of realism. For PC gamers who are enthusiastic about graphics quality, don’t skimp on PhysX. DirectX 11 makes it possible to enjoy many of these effects, and PhysX helps bring them to life in the game.

  • Batman: Arkham City
    • Settings: 8x AA, 16x AF, MVSS+HBAO, High Tessellation, Extreme Detail, PhysX Disabled

Batman-Arkham-City-BenchmarkBatman: Arkham City Benchmark Test Results

 

Graphics Card GeForce GTX650Ti Radeon HD6970 GeForce GTX580 GeForce GTX660Ti MSI R9 270X Radeon HD7950 GeForce GTX760 GeForce GTX670 Radeon HD7970
GPU Cores 768 1536 512 768 1280 1792 1152 1344 2048
Core Clock (MHz) 925 880 772 915 1030 850 980 915 925
Shader Clock (MHz) N/A N/A 1544 980 Boost 1120 Boost N/A 1033 Boost 980 Boost N/A
Memory Clock (MHz) 1350 1375 1002 1502 1400 1250 1502 1502 1375
Memory Amount 1024MB GDDR5 2048MB GDDR5 1536MB GDDR5 2048MB GDDR5 2048MB GDDR5 3072MB GDDR5 2048MB GDDR5 2048MB GDDR5 3072MB GDDR5
Memory Interface 128-bit 256-bit 384-bit 192-bit 256-bit 384-bit 256-bit 256-bit 384-bit


SKIP TO PAGE:

<< PREVIOUS            NEXT >>

Leave a Reply

Your email address will not be published. Required fields are marked *

CAPTCHA Image

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>