Testing & Results
The HyperX Cloud Revolver Gaming Headset was tested with a variety of games, music and movies/TV shows. Since sound perception is very subjective, for my testing I decided to focus primarily on the perceived sound quality as well as the functionality of the features listed on HyperX’s website for this headset. This headset was tested with The Division, Grand Theft Auto 5, and Diablo III for 30+ hours respectively. I also tested the headset with a virtual barbershop environment that I found on YouTube.
Motherboard: MSI X99A SLI PLUS LGA 2011-v3
System Memory: HyperX Savage 64GB (8 x 8GB) 288-Pin DDR4
Processor: Intel Core i7-5930K Haswell-E 6-Core 3.5 GHz LGA 2011-v3
Audio: On-board & Sound Blaster X-Fi Titanium Fatal1ty Professional Series
Video: Crossfired 2 x XFX Double Dissipation R9-290X (4GB)
PSU: SeaSonic Platinum 1200W
Monitor: Dell UltraSharp U2412M IPS 24″ x 3 @ 5760×1200
Operating System: Windows 10 Pro (64-bit)
This headset performed quite differently with different content, so I will break this down on a per content basis.
Movies/TV Shows: With my computer’s equalizer settings adjusted appropriately, I found the sound to lack bass, and be somewhat “tinny”. However, it’s worth noting, that the mids were clear, and there was no distortion at high volumes.
Music: Similar to that of Movies/TV, music listening resulting in a distant, tinny sound. Adjusting the equalizer settings did help some, but not enough to my satisfaction. Bass was virtually non existent.
Games: This is where the HyperX Cloud Revolver Headset shines, in terms of sound quality. I could easily detect and hear sound from multiple directions, even very low sounds. Unfortunately, the microphone needs some improvement. The microphone has problems with splosions and popping, and doesn’t seem to pick up low volume input very well. That being said, given that most microphones built into headsets are not the greatest, it falls right in line with similar headsets at or around the same price point.