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NVIDIA GeForce GTX 650 Ti BOOST Video Card Review

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DX11: Battlefield 3

In Battlefield 3, players step into the role of the Elite U.S. Marines. As the first boots on the ground, players will experience heart-pounding missions across diverse locations including Paris, Tehran and New York. As a U.S. Marine in the field, periods of tension and anticipation are punctuated by moments of complete chaos. As bullets whiz by, walls crumble, and explosions force players to the grounds, the battlefield feels more alive and interactive than ever before.

The graphics engine behind Battlefield 3 is called Frostbite 2, which delivers realistic global illumination lighting along with dynamic destructible environments. The game uses a hardware terrain tessellation method that allows a high number of detailed triangles to be rendered entirely on the GPU when near the terrain. This allows for a very low memory footprint and relies on the GPU alone to expand the low res data to highly realistic detail.

Using Fraps to record frame rates, our Battlefield 3 benchmark test uses a three-minute capture on the ‘Secure Parking Lot’ stage of Operation Swordbreaker. Relative to the online multiplayer action, these frame rate results are nearly identical to daytime maps with the same video settings.

  • BattleField 3
    • Settings: Ultra Graphics Quality, FOV 90, 180-second Fraps Scene

Battlefield-3_Benchmark.jpg

Battlefield 3 Benchmark Test Results

Graphics Card Radeon HD7770 GeForce GTX650Ti GTX650Ti BOOST Radeon HD6970 GeForce GTX580 GeForce GTX660 GeForce GTX660Ti Radeon HD7970 GeForce GTX670
GPU Cores 640 768 768 1536 512 960 1344 2048 1344
Core Clock (MHz) 1000 925 980 880 772 980 915 925 915
Shader Clock (MHz) N/A N/A 1033 Boost N/A 1544 1033 Boost 980 Boost N/A 980 Boost
Memory Clock (MHz) 1125 1350 1502 1375 1002 1502 1502 1375 1502
Memory Amount 1024MB GDDR5 1024MB GDDR5 2048MB GDDR5 2048MB GDDR5 1536MB GDDR5 2048MB GDDR5 2048MB GDDR5 3072MB GDDR5 2048MB GDDR5
Memory Interface 128-bit 128-bit 192-bit 256-bit 384-bit 192-bit 192-bit 384-bit 256-bit


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