DX11: Battlefield 3
In Battlefield 3, players step into the role of the Elite U.S. Marines. As the first boots on the ground, players will experience heart-pounding missions across diverse locations including Paris, Tehran and New York. As a U.S. Marine in the field, periods of tension and anticipation are punctuated by moments of complete chaos. As bullets whiz by, walls crumble, and explosions force players to the grounds, the battlefield feels more alive and interactive than ever before.
The graphics engine behind Battlefield 3 is called Frostbite 2, which delivers realistic global illumination lighting along with dynamic destructible environments. The game uses a hardware terrain tessellation method that allows a high number of detailed triangles to be rendered entirely on the GPU when near the terrain. This allows for a very low memory footprint and relies on the GPU alone to expand the low res data to highly realistic detail.
Using Fraps to record frame rates, our Battlefield 3 benchmark test uses a three-minute capture on the ‘Secure Parking Lot’ stage of Operation Swordbreaker. Relative to the online multiplayer action, these frame rate results are nearly identical to daytime maps with the same video settings.
- BattleField 3
- Settings: Ultra Graphics Quality, FOV 90, 180-second Fraps Scene
Battlefield 3 Benchmark Test Results
|Graphics Card||Radeon HD6970||GeForce GTX670||Radeon HD7970||GeForce GTX680||GeForce GTX780||GeForce GTX590||Radeon HD6990||GeForce GTX690|
|GPU Cores||1536||1344||2048||1536||2304||1024||3072 Total||3072|
|Core Clock (MHz)||880||915||925||1006||863||608||830/880||915|
|Shader Clock (MHz)||N/A||980 Boost||N/A||Boost 1058||Boost 902||1215||N/A||Boost 1020|
|Memory Clock (MHz)||1375||1502||1375||1502||1502||854||1250||1502|
|Memory Amount||2048MB GDDR5||2048MB GDDR5||3072MB GDDR5||2048MB GDDR5||3072MB GDDR5||3072 GDDR5||4096MB GDDR5||4096MB GDDR5|