DX11: Assassin’s Creed Unity
Just like FarCry 4, the Assassin’s Creed franchise did not enjoy it’s launch last year. But let’s leave the past behind, and move on to today. Just a few days ago, Ubisoft gifted users the Dead Kings DLC for free, as well as patching the game to fix common runtime errors. The game is now actually playable, but it is still a pretty demanding game in terms of raw performance. For this reason we had to change our settings, as AA was simply so taxing on the low-end graphics cards that they simply would not run our tests at 1080p.
Assassin’s Creed – Unity Benchmark Settings
- Textures: Ultra
- Environment: Ultra
- Shadow Quality: High
- Anti-Aliasing: No AA
- Ambient Occlusion: SSAO
It is almost unfair how well NVIDIA cards are optimized for this game, at least that was what I would have told you when the game released. There has been a gradual improvement with the AMD graphics cards, with the AMD R9 290x now at least trailing the GeForce GTX 970, and the R9 280x beating the GeForce GTX 770 by a small margin. The GeForce GTX 960 doesn’t fall short either, with an average frame rate of 50 fps at 1080p, which means that you can probably set AA to 2x and enjoy the eye candy.