DX11: Tomb Raider
The last in our list of DirectX-11 games to test the performance level of the GeForce GTX 960 Strix is Tomb Raider. The PC version of this game offers the expected nuts and bolts from DX11, including tessellation, ambient occlusion, and SSAA, as well as AMD’s TressFX which is a real hair physics system. TressFX is disabled for all of our benchmarks, as it does impact heavily on the performance of NVIDIA graphics cards.
Tomb Raider Benchmark Settings
- 1920×1080: Ultra Preset
- 2560×1440: Ultra Preset, no AA
- TressFX is disabled
Playing Tomb Raider with the GTX 960 al 1440p resolution is quite acceptable, as the frame rates reach almost 60 fps, with very stable performance. The AMD R9 280x surprisingly dropped below the GeForce GTX 770, however the R9 290x beats the GeForce GTX 970 in some very strange test results. It should be noted that our 1440p benchmark had no AA, while our 1080p was set to the extreme preset.