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NVIDIA GeForce GTX 750 Ti Benchmark Performance

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DX11: Unigine Heaven 3.0

The Unigine Heaven benchmark is a free publicly available tool that grants the power to unleash the graphics capabilities in DirectX-11 for Windows 7 or updated Vista Operating Systems. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. With the interactive mode, emerging experience of exploring the intricate world is within reach. Through its advanced renderer, Unigine is one of the first to set precedence in showcasing the art assets with tessellation, bringing compelling visual finesse, utilizing the technology to the full extend and exhibiting the possibilities of enriching 3D gaming.

The distinguishing feature in the Unigine Heaven benchmark is a hardware tessellation that is a scalable technology aimed for automatic subdivision of polygons into smaller and finer pieces, so that developers can gain a more detailed look of their games almost free of charge in terms of performance. Thanks to this procedure, the elaboration of the rendered image finally approaches the boundary of veridical visual perception: the virtual reality transcends conjured by your hand.

Since only DX11-compliant video cards will properly test on the Heaven benchmark, only those products that meet the requirements have been included.

  • Unigine Heaven Benchmark 3.0
    • Settings: DirectX 11, High Quality, Extreme Tessellation, 16x AF, 4x AA

Unigine_Heaven_DX11_Benchmark

Heaven Benchmark Test Results

Graphics Card GeForce GTX650Ti GeForce GTX750Ti Radeon HD6970 GeForce GTX580 GeForce GTX660Ti Radeon HD7950 GeForce GTX760 GeForce GTX670
GPU Cores 768 640 1536 512 1344 1792 1152 1344
Core Clock (MHz) 925 1020 880 772 915 850 980 915
Shader Clock (MHz) N/A 1085 Boost N/A 1544  980 Boost N/A 1033 Boost 980 Boost
Memory Clock (MHz) 1350 1350 1375 1002  1502 1250 1502 1502
Memory Amount 1024MB GDDR5 2048MB GDDR5 2048MB GDDR5 1536MB GDDR5 2048MB GDDR5 3072MB GDDR5 2048MB GDDR5 2048MB GDDR5
Memory Interface 128-bit 128-bit 256-bit 384-bit  192-bit 384-bit 256-bit 256-bit

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