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NVIDIA GeForce GTX 750 Ti Benchmark Performance

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DX11: Battlefield 3

In Battlefield 3, players step into the role of the Elite U.S. Marines. As the first boots on the ground, players will experience heart-pounding missions across diverse locations including Paris, Tehran and New York. As a U.S. Marine in the field, periods of tension and anticipation are punctuated by moments of complete chaos. As bullets whiz by, walls crumble, and explosions force players to the grounds, the battlefield feels more alive and interactive than ever before.

The graphics engine behind Battlefield 3 is called Frostbite 2, which delivers realistic global illumination lighting along with dynamic destructible environments. The game uses a hardware terrain tessellation method that allows a high number of detailed triangles to be rendered entirely on the GPU when near the terrain. This allows for a very low memory footprint and relies on the GPU alone to expand the low res data to highly realistic detail.

Using Fraps to record frame rates, our Battlefield 3 benchmark test uses a three-minute capture on the ‘Secure Parking Lot’ stage of Operation Swordbreaker. Relative to the online multiplayer action, these frame rate results are nearly identical to daytime maps with the same video settings.

  • BattleField 3
    • Settings: Ultra Graphics Quality, FOV 90, 180-second Fraps Scene

Battlefield-3_Benchmark

Battlefield 3 Benchmark Test Results

Graphics Card GeForce GTX650Ti GeForce GTX750Ti Radeon HD6970 GeForce GTX580 GeForce GTX660Ti Radeon HD7950 GeForce GTX760 GeForce GTX670
GPU Cores 768 640 1536 512 1344 1792 1152 1344
Core Clock (MHz) 925 1020 880 772 915 850 980 915
Shader Clock (MHz) N/A 1085 Boost N/A 1544  980 Boost N/A 1033 Boost 980 Boost
Memory Clock (MHz) 1350 1350 1375 1002  1502 1250 1502 1502
Memory Amount 1024MB GDDR5 2048MB GDDR5 2048MB GDDR5 1536MB GDDR5 2048MB GDDR5 3072MB GDDR5 2048MB GDDR5 2048MB GDDR5
Memory Interface 128-bit 128-bit 256-bit 384-bit  192-bit 384-bit 256-bit 256-bit


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